Download Here
http://www.mediafire.com/?i6j9cu7uoio3s9z
* Interactive system Lite v2
This script is a sequel of the FA Interactive System 2.0, this lite version only have 4 basic
engines, Push, Pick up, Fall and the jump System
im releasing this for the Interactive System 2.0 fans that would like to use
the Pearl ABS liquid script.
pearl ABS hold all the tools from the Int 2.0 in a very different way
Installation
Just copy and paste into your project
Lite v2 change log
– Added more compatibility with Pearl ABS Liquid
– Fixed bug when picking up an object and switching player from menu
Lite version features
– Optimized code for consume less cpu than before
– You can pick up Projectiles from Pearl ABS Liquid if you tag the tools as
<pick up>
– Added the imported bolean
* Main Features
– Interactive Push system
– Interactive Pick Up system
– Interactive Fall System
– Interactive Jump System
The push system allow you to push events to your desire place, allow you to
press targets and easily tell them to do something when collide, events can
press targets by themself if you give them movement
The pick up system allow you to pick up events and move it wherever you want
when you throw the event you can easily command them to do something after
throwed
The fall system allow you to fall intoto espeficific tiles, al characters
falls, events can make the player fall, also you can make something happen
when an event fall
The Jump System allow you to jump by triggering the action key, followers
jump together with the player.
Credits
By Falcao
Screenshots
Push system

Pick Up system

Fall System

Pick and fall

Há! Just what I asked you a few months ago.
Pingback: Interective System Lite v2 update available « falcaorgss
Hi, Falcao!
How do I make it so that when pushing or pikuping object and move with it, it is not a “turning” – did not change the graphic?
I can’t open the download it says I don’t have the appropriate permission
When you throw a barrel on the demo, and leave the area and come back – the sound of the destroyed item plays again. How can i fix this?