Falcao Interactive System Lite v2

Download Here

http://www.mediafire.com/?i6j9cu7uoio3s9z

* Interactive system Lite v2

This script is a sequel of the FA Interactive System 2.0, this lite version only have 4 basic
engines, Push, Pick up, Fall and the jump System

im releasing this for the Interactive System 2.0 fans that would like to use
the Pearl ABS liquid script.
pearl ABS hold all the tools from the Int 2.0 in a very different way

Installation
Just copy and paste into your project

Lite v2 change log
– Added more compatibility with Pearl ABS Liquid
– Fixed bug when picking up an object and switching player from menu

Lite version features
– Optimized code for consume less cpu than before
– You can pick up Projectiles from Pearl ABS Liquid if you tag the tools as
<pick up>
– Added the imported bolean

* Main Features

– Interactive Push system
– Interactive Pick Up system
– Interactive Fall System
– Interactive Jump System

The push system allow you to push events to your desire place, allow you to
press targets and easily  tell them to do something when collide, events can
press targets by themself if you give them movement

The pick up system allow you to pick up events and move it wherever you want
when you throw the event you can easily command them to do something after
throwed

The fall system allow you to fall intoto espeficific tiles, al characters
falls, events can make the player fall, also you can make something happen
when an event fall

The Jump System allow you to jump by triggering the action key, followers
jump together with the player.

Credits

By Falcao

Screenshots

Push system

Pick Up system

Fall System

Pick and fall

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Falcao Mana Stones Enchantment 1.6

When i played Aion some time ago i usually enchanted my weapons and armors with some mana stones in order to increase my toon stats.

This script allows you to enchants, weapons and armors in order to increase the actor stats.

1.6 Change log
– Fixed crash when mana stones are destroyed before the socketing process. Thanks to Pinka for reporting the bug

1.5 update change log
– Added new stand alone GUI
– Fixed bug when you set the DefaultSockets to cero and unequipp a weapon/armor
– Mana stones container expanded on more line

Features

– Weapons and Armors enchantment enabled
– Weapons and armors can have as many mana stones slots you want.
– When soketing the actor stats increase according to especified mana stone
– Mana stones are created with a simple note tag
– Chance to Fail the enchantment process
– If mana stones enchants fail all socketed mana stones are destroyed.
– A user friendly GUI.

Note: Weapons and armors in almost every RPG i played are uniques, they can have the same name but not the same id data, so this scripts do the same. if you have for example 10 bows the mana stones socketed count for all of them.

Installation

Copy and paste the script above main, no methods where overwritten so compatibility is very high.

Usage 

Inside the script, (note tags based script)
The enchantment process start in the scene equip window

Credits

By Falcao

Screenshots

6 sockets armor

Shield sockets 3 full of mana stones

Demo 1.6
http://k006.kiwi6.com/hotlink/mq3626q3vl/mana_stones_enchants_1.6.zip

Code

http://pastebin.com/Aw4kJr34

Falcao Map Drops 1.1

This script allows you to make events drop items, weapons,armors and gold.

Features

– Drop items, weapons, armors and gold on map
– Icon and the quantity displayed on map
– Easy to use

Instructions

Tag events as follows (event comment tags)

<drop_item: id>
<drop_weapon: id>    – Change id for the item id to drop. Ex: <drop_item: 2>
<drop_armor: id>
<quantity: x>        – Change x for the quantity of items/weapon/armor to gain

<drop_gold: amount>  – Change amount for gold value Ex: <drop_gold: 25>

Credits 

By Falcao

Screenshots

Demo

http://www.mediafire.com/?g2clsn8nxy1xgvo

Code:

http://pastebin.com/7fANEDnG

Falcao Skills Cooldown 1.0

Hello everybody

This script idea come to me when creating the Pets Servants system where pets commands have waiting time after used
So, This script adds something similar, a waiting time is applied to a already used skill (if you tagged to do so obviously)

Features

– Bring more balance to the game skills system, just imagine you create a really powerful skill that kills all enemies, it don make sense if you can
use that powerful skill over and over again, just put waiting time now with this snipped.
– A simple time meter is displayed at the help window showing time left

Installation

Paste this script above main and below any custom battle system

Usage

It is pretty simple just tag a skill as follows (skill note tags)

<cooldown: x>          Instead x puts cooldown integer, time in seconds

Screenshots

Skill tagged waiting time

Skill used and cool-down applied

Code

http://pastebin.com/zgtJf3hL

Falcao Pets Servants 1.3

Hello everybody!

Have you ever dream having a faithful servant in a rpg maker game? this script provide you a complete pets servant system allowing you to assign great pre-made commands, pets can do a lot of things like, grab objects, steal items from events, climb some areas, trigger targets and a infinite line of commands you can create.

1.3 change log
– Fixed minor bug when mood overload with other mood commands
– Added option to enable or disable the followers spot for the pet

Features

– Create as many pets you want at the pet factory
– Assigns commands to the pets (you can create as many command you want)
– Pets level up
– Pets have a mood bar
– Pets give a gift bundle when mood reach the maximum mood
– Each pet  give special bonus when is in use
– A avance command action system is implemented such as
pet Steal, pet Grab objects, Pet Trigger targets, Pet Climb etc
– Pet minder Shop available!
– You can assign unique commands for each pet
– Pet are able to: create item, weapons, armor, gold, heal party, increase
mood when dancing or playing with pet
– Custom command system implemented, so you can create your own fully
custamizable commands via common events.
– Commands cooldown system, that mean you can assign waiting time to each
command available
– Mouse system buttons support!, you can select targets with the mouse in case
you are using my mouse system buttons script

Instructions 

All the instructions are inside the script.

Demo

http://k006.kiwi6.co…ervants_1.3.zip

Script code

I strongly recommend you to download the demo file, so you can see how everything work with examples  but here a leave you the code anyway, just copy and paste into your project

http://pastebin.com/mE0yHvs6

Credits

By Falcao

Media

I made this quick video showing all the features included with this great system

Here some screenshots 

FA Tool Selector + Service pack

This script is a Patch for the FA Interactive system 2.0 this scripts adds a pack of bug fixes and some add-ons, the most visible feature of this script is the quick tool selection feature and the mini hud on map displaying the equipped tool and the item cost.

Features

– Display a quick tool selection menu
– Display interactive weapon icon on map
– Display item cost value below interactive weapon icon

* Service pack add-ons and fixes

– Added move animation to Game_Arrow
– Added one more non movable method by input keys when using a tool
– Added mouse support (plugin is activated if Mouse System button is installe
– You can now add more weapon ids to be used as interactive weapon
– Fixed minor bug when planting bombs or a barrel next to fall tiles
– Fixed bug when making a bomb arrow at real time (bomb movemenmet now reset)
– Fixed bug when bomb explode forcing the player to remove pick up graphic

Installation

This is a very unoffensive small script with some great features to the Interactive system,  Paste this script BELOW FA Interactive System 2.0

Demo

No needed

Script

http://pastebin.com/wUfUqBTL

Video

Screenshots

The normal tool selector

you can upgrade your tools if you want

I added some pictures showing the upgrade fetures too, enjoy!

Falcao Interactive System 2.0!

Hello everybody

Here i present you my last scripting project, this script allow you interact, with events, game player, game map terrain tiles, game characters, the feeling of realism is inminent, in version 2.0 you can use powerful tools that allow the game developer to create a professional game.

Featuring the next 13 enguines

– Interactive Push system
– Interactive Pick Up system
– Interactive Fall System
– Interactive Jump System
– Interactive Sensor Vision System

2.0 version! tools

– Interactive Tool HookShot
– Interactive Tool Flame Thrower
– Interactive Tool Bombs
– Interactive Tool Barrel
– Interactive Tool Blade
– Interactive Tool Arrows
– Interactive Dynamic Light Effects
– Interactive Dynamic Drop

All in one!

Changes on 2.0 version
– Added 8 more engines including tools
– Character graphic is showed when picking up an object
– Char anime has been applied
– Added an auto character graphic, so the tool anime are showed for every single character
– Fixed some minor bugs

It is important to know that this is not an ABS script, this just provide you a set of powerful engines for the game development, but if you are ingenious you can create your own abs system using this scrip kernel.

If you have any pixel movement script installed get rid of it otherwise it may alter the native X and X axis Rpg maker offer

– The push system allow you to push events to your desire place, allow you to
press targets and easily  tell them to do something when collide, events can
press targets by themself if you give them movement

– The pick up system allow you to pick up events and move it wherever you want
when you throw the event you can easily tell them to do something afther
throwed

– The fall system allow you to fall to espeficific tiles, events fall, fallowers
fall, events can make the player fall, also you can make something happen
when an event fall

– The Jump System allow you to jump by triggering the action key, followers
jump together with the player.

– The Sensor vision system allow you to activate any event within a vision range
between the player and the event, the event deactivate when out range

– The tool hookshot allow you to pull yourself to a different positions in
the map, you can grab objects from x distance and also start events tagged

– The tool flame thrower alllow tou star events tagged, burn torchs, burn the
barrel etc, create a ligh effect to see in the darkness

– The tool bomb allow you to explode some areas activating events tagged,
bombs can be picked and throwed, game party is affected if the bomb hurt them

– The tool barrel is a native tool created for this system never seen before in
a game, you can make a lot of things as: use it as a lantern, pick up throw,
burn the barrel with the flame trower, can be grabbed with the hook shot,
allow tou to solve puzzles, push events from the push system and much more.

– The tool blade allow you clean your path by cutting grass or wherever you want
to do with it, also you can apply drop to it

– The tool Arrows aloow you to activate events from long distance, you can
interact with bombs like creating a bomb arrow at real time

– The dynamic light effects allow you to create real lights on event tagged
you can set intencity, direction and do a lot of things.

– The dynamic drop allow you to create events to drop items jus by tagging
a simple command.

Instructions

All the instructions are inside the script, dont be scare it is very very easy to use, Plug and play

Credits

By Falcao

Demo version 2.0!

http://k006.kiwi6.co…_system_2.0.zip

Script Wiki documentantion PDF

This wiki contain a very detailed information of this script, contains pictures explanation and more


FA Int PDF

Script  code

I recomend you to download demo but anyways here the code, you will need the graphic provided in the demo

http://pastebin.com/SD8KtFCv

Video

Here a video showing the features of this amazing system:

Video of new version 2.0!

Video of the version 1.7 this no include tools