Hello everybody
This script idea come to me when creating the Pets Servants system where pets commands have waiting time after used
So, This script adds something similar, a waiting time is applied to a already used skill (if you tagged to do so obviously)Features
– Bring more balance to the game skills system, just imagine you create a really powerful skill that kills all enemies, it don make sense if you can
use that powerful skill over and over again, just put waiting time now with this snipped.
– A simple time meter is displayed at the help window showing time leftInstallation
Paste this script above main and below any custom battle system
Usage
It is pretty simple just tag a skill as follows (skill note tags)
<cooldown: x> Instead x puts cooldown integer, time in seconds
Screenshots
Skill tagged waiting time
Skill used and cool-down applied
Code