Falcao Skills Cooldown 1.0

Hello everybody

This script idea come to me when creating the Pets Servants system where pets commands have waiting time after used
So, This script adds something similar, a waiting time is applied to a already used skill (if you tagged to do so obviously)


– Bring more balance to the game skills system, just imagine you create a really powerful skill that kills all enemies, it don make sense if you can
use that powerful skill over and over again, just put waiting time now with this snipped.
– A simple time meter is displayed at the help window showing time left


Paste this script above main and below any custom battle system


It is pretty simple just tag a skill as follows (skill note tags)

<cooldown: x>          Instead x puts cooldown integer, time in seconds


Skill tagged waiting time

Skill used and cool-down applied